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WotLK Death Knight Info for World of Warcraft

Rise of the Death Knight in World of WarCraft WotLK

With the recent release of World of WarCraft’s latest expansion, Wrath of the Lich King, loyal gamers have been going all out in purchasing the game to reach the new level cap and explore the new continent of Northrend and face the Lich King himself. One other feature that has also excited players was the debut of the hero classes with the Death Knights being the first and only featured so far.

Death Knight Info

Death Knights have been around since WarCraft II and now finally make an appearance in World of WarCraft. The WotLK Death Knight can be created for any race as long as they have a character that is at least level 55 in the realm. Once created, they start out at level 55 and come equipped with a full set of gear and complete with a barrage of skills and abilities.

Just like any class, you will guide the Death Knight through a series of quests before joining all the other players in the realm. They will start out at the Eastern Plaguelands and then going more than 30 quests as the Death Knights slowly learn their place in the world.

Death Knights are generally hybrid melee class characters that are a bit similar to Warriors. They can duel-wield weapons or optionally have two-handed sword weapons instead for some serious melee combat. They can also wear plate armor which is good for tanking and parrying without any need for shields. The death coil ability makes a comeback with the same functions as the ones in previous games – damaging foes and healing undead allies.

Instead of using mana, energy, or rage, Death Knights make use of a unique rune system for them to cast spells and abilities. The three types of runes are Blood, Frost, and Unholy. There is an additional fourth type of rune which serves as a wildcard and may pose as a Blood, Frost, or Unholy rune.  Blood Runes are primarily for melee and self-healing abilities. Frost also enhances melee abilities particularly the ones that focus on single targets. Unholy Runes are for the disease spells and allow Death Knights to summon ghouls and gargoyles.

All death knights have a pair of runes for each type with a total of 6 all in all. The various skills consume different types of runes and result to a 10 second cooldown before the rune can be used again for casting the same or other spells. Death Runes may take place of the used runes depending on what skill is used. As skills are being casted, the Death Knight’s Runic Power bar fills up which in return greatly increases the effectiveness of certain abilities like Death Coil.

Not only the Death Knight is the first hero unit to grace World of WarCraft, but it comes with an entirely new system that will get players really interested. Death Knights are great combat fighters and can pose a serious threat to anyone willing to PvP against them.

If you are having trouble leveling your Death Knight I highly suggest you check out Zygor’s Leveling Guide because it has a perfect death knight leveling path that gets you to 80 faster and easier than any other way.  No matter what level you are, you load the thing and it points with an arrow the direction to each monster, quest giver, trainer etc.  Its pretty crazy.  It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc.  You can find out more here or check out the review.

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