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Archive for December, 2010

Cataclysm Death Knight Frost Spec Talent Tree Build Guide

Sunday, December 19th, 2010

Cataclysm secrets presents the Death Knight – Frost Spec Talent Tree Build Guide updated for patch 4.0.3.  This spec guide will take you from level 1-85 and provides recommended prime, major and minor  glyphs.

Frost may not be the fastest leveling spec, but one may enjoy the certain play-style Frost can offer.

This frost leveling build guide will give you the best talent points, glyphs, and rotation for your Frost Death Knight.

This is the best Frost Talent points for leveling to go with the best leveling route guide: Zygor’s Leveling Guide.

Rotations:

Single Target Rotation Priority(DW uses Frost Presence, 2H uses Unholy Presence):

  1. Diseases up (FF apply with Howling Blast)
  2. Obliterate
  3. Blood Strike
  4. Frost Strike
  5. Rime
  6. HoW

AoE Rotation Priority(done in Frost Presence):

  1. Howling Blast
  2. Death and Decay
  3. Plague Strike
  4. Frost Strike
  5. Horn of Winter

Level 85 Death Knight (7/32/2)

Blood (7 Points)

Butchery – Rank 2/2
Whenever you kill an enemy that grants experience or honor, you generate up to 20 runic power. In addition, you generate 2 runic power per 5 sec while in combat.

Bladed Armor – Rank 3/3
Increases your attack power by 6 for every 180 armor value you have.

Improved Blood Tap – Rank 2/2
Reduces the cooldown of your Blood Tap ability by 30 sec.

Frost (32 Points)

Runic Power Mastery – Rank 3/3
Increases your maximum Runic Power by 30.

Icy Reach – Rank 2/2
Increases the range of your Icy Touch, Chains of Ice and Howling Blast by 10 yards.

Nerves of Cold Steel – Rank 1/3
Increases your chance to hit with one-handed melee weapons by 1% and increases the damage done by your off-hand weapon by 8%.

Annihilation – Rank 3/3
Increases the damage dealt by your Obliterate ability by 45%.

Endless Winter – Rank 2/2
Your Mind Freeze no longer costs runic power.

Merciless Combat – Rank 2/2
Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional 12% damage when striking targets with less than 35% health.

Chill of the Grave – Rank 2/2
Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 10 additional runic power.

Killing Machine – Rank 3/3
Your melee attacks have a chance to make your next Icy Touch, Obliterate, or Frost Strike a guaranteed critical strike. Effect occurs more often than Killing Machine (Rank 2).

Rime – Rank 3/3
Your Obliterate has a 45% chance to cause your next Howling Blast or Icy Touch to consume no runes.

Pillar of Frost – Rank 1/1
Calls upon the power of Frost to increase the Death Knight’s Strength by 20%. Icy crystals hang heavy upon the Death Knight’s body, providing immunity against external movement such as knockbacks. Lasts 20 sec.

Improved Icy Talons – Rank 1/1
Increases the melee and ranged attack speed of all party and raid members within 100 yards by 10%, and your own attack speed by an additional 5%.

Brittle Bones – Rank 2/2
Your Strength is increased by 4% and your Frost Fever chills the bones of its victims, increasing their physical damage taken by 4%.

Hungering Cold – Rank 1/1
Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.

Improved Frost Presence – Rank 2/2
Increases your bonus damage while in Frost Presence by an additional 5%. In addition, while in Blood Presence or Unholy Presence, you retain 4% increased runic power generation from Frost Presence.

Might of the Frozen Wastes – Rank 3/3
When wielding a two-handed weapon, your autoattacks have a 45% chance to generate 10 Runic Power.

Howling Blast – Rank 1/1
Blast the target with a frigid wind dealing ((1152 + 1250 / 2) + (AP * 0.4)) Frost damage to all enemies within 10 yards.

Unholy (2 Points)

Epidemic – Rank 2/3
Increases the duration of Blood Plague and Frost Fever by 8 sec.

Glyphs

Glyph of Obliterate (Prime Glyph)
Increases the damage of your Obliterate ability by 20%.

Glyph of Frost Strike (Prime Glyph)
Reduces the cost of your Frost Strike by 8 Runic Power.

Glyph of Howling Blast (Prime Glyph)
Your Howling Blast ability now infects your targets with Frost Fever.

Glyph of Hungering Cold (Major Glyph)
Your Hungering Cold ability no longer costs runic power.

Glyph of Pestilence (Major Glyph)
Increases the radius of your Pestilence effect by 5 yards.

Glyph of Blood Boil (Major Glyph)
Increases the radius of your Blood Boil ability by 50%.

Glyph of Horn of Winter (Minor Glyph)
Increases the duration of your Horn of Winter ability by 1 min.

Glyph of Raise Ally (Minor Glyph)
Increases the health of your Risen Ally by 25% and its run speed by 15%.

Glyph of Resilient Grip (Minor Glyph)
When your Death Grip ability fails because its target is immune, its cooldown is reset.

Do You Want To Level Faster Like The Pros?

If you are having trouble leveling or need to level faster in WoW Cataclysm I highly suggest you check out Zygor’s Leveling Guide. It has the perfect leveling path that gets you to 85 faster and easier than any other way. No matter what level you are, you load the guide and it points with an arrow to the direction of each monster, quest giver, trainer etc. Its pretty crazy. It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc. If you dont have this in game add on guide, honestly, you are missing out. You can find out more here or check out the Zygor Cataclysm Leveling Guide Review.

Illustrious 1-525 Engineering Speed Leveling Guide Cataclysm

Thursday, December 9th, 2010

Welcome to the updated 1-525 Engineering Profession Speed Leveling Guide for WoW Cataclysm, updated for patch 4.0.3.

This is the Cataclysm Engineering power leveling guide from level 1-525 (Illustrious Grand Master). This guide is updated for 4.0.3 and features new recipes and mats for WoW Cataclysm. We are updating these guides daily so be sure to let us know if you see any mistakes or better recipes to use. As of now this is the best way to get to 525.

To level Engineering takes thousands of gold, I used WoW Schools Cataclysm Gold Guide in order to have enough gold, especially for Illustrious Grand Master.

Why we picked the recipes we did:

The recipes in this guide can all be bought from trainers. I stayed away from using recipes that were found from drops as this is a speed leveling guide. I also tried to pick the cheapest recipes to level with, however, at the highest levels it starts costing a ton of Gold to level Engineering.

Unlike other profs, a lot of recipes in Engineering start in the Yellow. This means that you have a one out of two chance of leveling when you create that recipe. That is why on the quantity needed it will say 10-20 or 20-40 needed.

How To Level Engineering

  1. Go to an Engineering trainer and learn engineering. Here is a List of Engineering Trainers.
  2. Learn all the Recipes that you can or that you need to learn from this guide for your level of engineering.
  3. Go to the AH or MINE for your materials that are listed in the guide. To speed level you need to buy from the Auction House.
  4. Once you get to the next level go to the next Engineering Trainer to Learn your Next Level!

Useful Cataclysm Engineering Info

Engineering is a fun profession which allows players to craft assorted gizmos and contraptions using a variety of parts and explosives! Engineers use reagents which are mostly crafted from minerals, in both ore and bar form, gathered or smelted by Mining.

Engineers can craft many devices which include not only equipable items such as trinkets, guns and goggles but also a variety of unique inventions and even explosives! Most engineer-created items can only be used with a required skill level, such as Jeeves, the robotic butler, or combat pets such as Arcanite Dragonling (which even fight for you)!

Engineers can also build two unique types of mounts – a rickety but awesome flying machine (Turbo-Charged Flying Machine Control) and a kickin’ motorcycle (Mekgineer’s Chopper or Mechano-Hog) which allows a passenger and has both horde and alliance versions!

Profession-specific Perk

Engineers can craft devices which can be affixed to various equipment slots to provide a variety of interesting effects. Since many Engineering-created items require certain skill levels to be able to use, almost anything could be considered a perk!

Engineering Apprentice 1-50

Go and learn Engineering Apprentice from an engineering trainer and buy your Mats from the Auction House. You will need:

Levels Quantity Recipe Materials
1-20 20 Rough Blasting Powder Rough Stone (20)
20-30 10 Rough Dynamite Rough Blasting Powder (20) Linen Cloth (10)
30-45 15 Handful of Copper Bolts Copper Bar (15)
45-70 25 Arclight Spanner Copper Bar (150)

Engineering Journeyman 50 – 125

Head to the trainer and learn Journeyman. This section is easy, you will need:

Levels Quantity Recipe Materials
70-75 5 Copper Tube Copper Bar (10) Weak Flux (5)
75-85 10 Coarse Blasting Powder

Coarse Stone (10)

85-90 5 Coarse Dynamite Coarse Blasting Powder (15) Linen Cloth (5)
90-110 20 Silver Contact Silver Bar (20)
110-135 25 Standard Scope Bronze Tube (25) Moss Agate (25)

Engineering Expert 125 – 200

This is where you will start creating yellow items. You will be creating more than orange items but this is the cheaper way. The Materials you will need are:

Levels Quantity Recipe Materials
135-160 25 Ornate Spyglass Bronze Tube (50) Whirring Bronze Gizmo (50) Copper Modulator (25) Moss Agate (25)
160-170 10-20 Iron Strut Iron Bar (20-40)
170-175 5-10 Gyrochronatom Iron Bar (5-10) Gold Power Core (5-10)
175-190 25-40 Solid Blasting Powder
Save These For Later
Solid Stone (50-80)
190-195 5-10 Big Iron Bomb Iron Bar (15-30) Heavy Blasting Powder (15-30) Silver Contact (5-10)
195-210 15-30 Mithril Tube Mithril Bar (45-90)

Engineering Artisan 200 – 275

Learn Artisan Engineering. This section shouldn’t take long: You need:

Levels Quantity Recipe Materials
210-220 10-20 Unstable Trigger Mithril Bar (10-20) Mageweave Cloth (10-20) Solid Blasting Powder (10-20)
220-235 15-30 Mithril Casing Mithril Bar (45-90)
235-250 15-30 Hi-Explosive Bomb Mithril Casing (30-60) Unstable Trigger (15-30) Solid Blasting Powder (30-60)
250-260 20-40 Dense Blasting Powder Dense Stone (40-80)
260-280 20 Thorium Widget Thorium Bar (60) Runecloth (20)

Engineering Master 275 – 350

In this section, from 300-315 make each of the required items as you will need them later. There are three items to make from 300-315. This is where stuff really starts getting expensive. I used the WoW Schools Cataclysm Gold Guide to get enough gold for this.
Levels Quantity Recipe Materials
280-300 20-25 Thorium Tube Thorium Bar (120-150)
Need These For Later
300-315
20-30 Fel Iron Casing Fel Iron Bar (60-90)
Need These For Later
300-315
50-70 Handful of Fel Iron Bolts Fel Iron Bar (50-70)
Need These For Later
300-315
45-100 Elemental Blasting Powder Mote of Fire (45-100) Mote of Earth (90-200)
315-330 15-25 Fel Iron Bomb Fel Iron Casing (15-25) Handful of Fel Iron Bolts (30-50) Elemental Blasting Powder (15-25)
330-335 5 Adamantite Grenade Adamantite Bar (20) Handful of Fel Iron Bolts (10) Elemental Blasting Powder (5)
335-345 10 Frost Grenades

Icy Blasting Primers (10) Fel Iron Casing (10) Handful of Fel Iron Bolts (10)

345-350 5 Felsteel Stabilizer Felsteel Bar (10)

Engineering Grand Master 350 – 425

Some of these recipes we will be making when they are yellow, it is cheaper than switching to some of the Orange recipes at these levels. Depending on whats available at the Auction House and which server you are in this stuff can cost a ton of gold. I used the WoW Schools Cataclysm Gold Guide to get enough gold for this. These are the mats you need:

Levels Quantity Recipe Materials
350-365 15-20(You Need About 60-80 For Future Recipes) Handful of Cobalt Bolts Cobalt Bar (30-40)
365-375 10-20(You need about 30-45 For Future Recipes) Volatile Blasting Trigger Cobalt Bar (30-60) Crystallized Water (10-20)
375-385 10-15(Keep these for later) Overcharged Capacitor Cobalt Bar (40-60) Crystallized Earth (10-15)
385-390 5-10 Explosive Decoy Frostweave Cloth (5-10) Volatile Blasting Trigger (15-30)
390-400 10-15(You will need 20 for later) Froststeel Tube Cobalt Bar (80-120) Crystallized Water (10-15)
400-405 5-10 Diamond-cut Refractor Scope Froststeel Tube (5-10) Handful of Cobalt Bolts (10-20)
405-415 10-15 Box of Bombs Saronite Bar (50-75) Volatile Blasting Trigger (10-15)
415-420 5 Mana Injector Kit Saronite Bar (60) Crystallized Water (10)
420-425 5 Mechanized Snow Goggles Saronite Bar (40) Borean Leather (10) Eternal Shadow (5)

This is the brand new Cataclysm 425-525 Illustrious Engineering Leveling section. We are updating and checking back every day with the latest, cheapest and quickest build to 525. As of now this is the build we have. If you see any issues or changes that should be made, feel free to comment below. Depending on your server, the Auction House may be selling materials with costs through the roof right now. I used the WoW Schools Cataclysm Gold Guide to get enough gold for this section. These are the mats you need:

Levels Quantity Recipe Materials
425-435 10(200-400
For Future)
Handful of Obsidium Bolts Obsidium Bar (20)
435-440 5 Gnomish Army Knife Saronite Bar (50) Skinning Knife (5) Mining Pick (5) Blacksmith Hammer (5)
440-455 15 Authentic Jr. Engineer Goggles Obsidium Bar (120) Hessonite (30) Savage Leather (30)
455-475 20-40 Safety Catch Removal Kit Obsidium Bar (200-400) Handful of Obsidium Bolts (200-400)
475-495 20 Elementium Toolbox Elementium Bar (300) Volatile Earth (240)
495-510 15 Finely-Tuned Throat Needler Obsidium Bar (60) Electrified Ether (30) Hardened Elementium Bar (75)
510-515 5 Volatile Thunderstick Electrified Ether (10) Hardened Elementium Bar (25) Volatile Fire (30)
515-525 10 Gnomish X-Ray Scope Hardened Elementium Bar (20) Dream Emerald (20)

Do You Need More Gold?

If you are having trouble getting gold or buying materials for your profession I highly suggest you check out WoW Schools Cataclysm Gold Guide. With WoW Schools Cataclysm Guide you can literally go from zero gold to about 100 in an hour. This is no joke and is not illegal gold purchasing. Once you have 100, it just starts rolling from there. All of my guild mates have reached gold cap with this guide. Buying materials is expensive! So get this guide to get more gold! You can find out more here or check out the WoW Schools Gold Cap Guide Review.

Cataclysm Marksmanship Hunter PvE Spec Leveling Build

Wednesday, December 8th, 2010

This is the Cataclysm Marksmanship Hunter PvE Spec Leveling Build Guide updated for 4.0.6.  This guide will take you from level 1 through 85 using Marksmanship to level your Hunter.

The more popular choice for leveling is Beast Mastery but Marksmanship can do the job just as well.  The burst dame you get in Marksmanship is great for PvP As well.

In this guide I have included talents to get from 1 – 85, spell rotations to use and glyphs!

These are the best Marksmanship talents to use when leveling to go with the best leveling route guide: Zygor’s Leveling Guide

Spell Rotation:

Hunter’s Mark (keep up buff)

Serpent Sting (keep up debuff)

Chimera Shot when it’s available (try to keep enough focus to cast this whenever it is available)

Use free Aimed Shot proc when available

Use Arcane Shot to bleed off excess focus.

Use Steady Shot to regen focus – Use SS in pairs to maintain max Improved steady shot buff.

If target health is below 20% use KS

Cataclysm 85 Marksmanship Hunter Leveling Build Guide (4.0.3)

Level 85 Hunter (5/31/5) (Link)

Beast Mastery (5 Points)

One with Nature – Rank 3/3
Increases the attack power bonus of your Aspect of the Hawk by 30%, and increases the amount of focus restored by your Aspect of the Fox by 3.

Bestial Discipline – Rank 2/3
Increases the Focus regeneration of your pets by 20%.

Marksmanship (31 Points)

Go for the Throat – Rank 2/2
Your ranged auto-shot critical hits cause your pet to generate 10 Focus.

Efficiency – Rank 3/3
Reduces the focus cost of your Arcane Shot by 3, and your Explosive Shot and Chimera Shot by 6.

Sic ‘Em! – Rank 2/2
When you critically hit with your Arcane Shot, Aimed Shot or Explosive Shot the focus cost of your Pet’s next basic attack is reduced by 100% for 12 sec.

Improved Steady Shot – Rank 3/3
When you Steady Shot twice in a row, your ranged attack speed will be increased by 15% for 8 sec.

Careful Aim – Rank 2/2
Increases the critical strike chance of your Steady Shot, Cobra Shot and Aimed Shot by 60% on targets who are above 80% health.

Piercing Shots – Rank 3/3
Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec.

Bombardment – Rank 2/2
When you critically hit with your Multi-Shot your next Multi-Shot’s focus cost will be reduced by 50%.

Trueshot Aura – Rank 1/1
Increases the attack power of party and raid members within 100 yards by 10%.

Termination – Rank 2/2
Your Steady Shot and Cobra Shot abilities grant an additional 6 Focus when dealt on targets at or below 25% health.

Resistance is Futile – Rank 2/2
When your marked target attempts to run, flee or move, you have a 8% chance to cause your next Kill Command on the marked target within 8 sec to refund the focus cost.

Rapid Recuperation – Rank 2/2
You gain 12 focus every 3 sec while under the effect of Rapid Fire, and you gain 50 focus instantly when you gain Rapid Killing.

Master Marksman – Rank 3/3
You have a 60% chance when you Steady Shot to gain the Master Marksman effect, lasting 30 sec. After reaching 5 stacks, your next Aimed Shot’s cast time and focus cost are reduced by 100% for 10 sec.

Readiness – Rank 1/1
When activated, this ability immediately finishes the cooldown on all Hunter abilities.

Posthaste – Rank 2/2
Reduces the cooldown of your Rapid Fire by 2 min, and your movement speed is increased by 30% for 4 sec after you use Disengage.

Chimera Shot – Rank 1/1
An instant shot that causes ranged weapon damage plus RAP*0.488+973, refreshing the duration of your Serpent Sting and healing you for 5% of your total health.

Survival (5 Points)

Hunter vs. Wild – Rank 3/3
Increases your total Stamina by 10%.

Pathing – Rank 2/3
Increases ranged haste by 2%.

Glyphs

Glyph of Steady Shot (Prime Glyph)
Increases the damage dealt by Steady Shot by 10%.

Glyph of Kill Shot (Prime Glyph)
If the damage from your Kill Shot fails to kill a target at or below 20% health, your Kill Shot’s cooldown is instantly reset. This effect has a 6 sec cooldown.

Glyph of Arcane Shot (Prime Glyph)
Your Arcane Shot deals 12% more damage.

Glyph of Disengage (Major Glyph)
Decreases the cooldown of Disengage by 5 sec.

Glyph of Misdirection (Major Glyph)
When you use Misdirection to your pet, the cooldown on your Misdirection is reset.

Glyph of Trap Launcher (Major Glyph)
Reduces the focus cost of Trap Launcher by 10.

Glyph of Feign Death (Minor Glyph)
Reduces the cooldown of your Feign Death spell by 5 sec.

Glyph of Mend Pet (Minor Glyph)
Your Mend Pet spell increases your pet’s happiness slightly.

Glyph of Revive Pet (Minor Glyph)
Reduces the pushback suffered from damaging attacks while casting Revive Pet by 100%.

Do You Want To Level Faster Like The Pros?

If you are having trouble leveling or need to level faster in WoW Cataclysm I highly suggest you check out Zygor’s Leveling Guide. It has the perfect leveling path that gets you to 85 faster and easier than any other way. No matter what level you are, you load the guide and it points with an arrow to the direction of each monster, quest giver, trainer etc. Its pretty crazy. It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc. If you dont have this in game add on guide, honestly, you are missing out. You can find out more here or check out the Zygor Cataclysm Leveling Guide Review.

Cataclysm Frost Spec Death Knight Leveling Build

Wednesday, December 8th, 2010

This is the Cataclysm Frost Spec level 85 Death Knight Leveling Build updated for 4.0.6.  Frost is a talent spec tree that you can choose for leveling.  It may not be as fast as blood but it comes pretty damn close.

In this guide you will get the best talents for leveling Frost to level 85, along with spell rotation and glyphs.

This is the best Frost Talent points for leveling to go with the best leveling route guide: Zygor’s Leveling Guide

Rotations:

Single Target Rotation Priority(DW uses Frost Presence, 2H uses Unholy Presence):

  1. Diseases up (FF apply with Howling Blast)
  2. Obliterate
  3. Blood Strike
  4. Frost Strike
  5. Rime
  6. HoW

AoE Rotation Priority(done in Frost Presence):

  1. Howling Blast
  2. Death and Decay
  3. Plague Strike
  4. Frost Strike
  5. Horn of Winter

Level 85 Death Knight (7/32/2)

Blood (7 Points)

Butchery – Rank 2/2
Whenever you kill an enemy that grants experience or honor, you generate up to 20 runic power. In addition, you generate 2 runic power per 5 sec while in combat.

Bladed Armor – Rank 3/3
Increases your attack power by 6 for every 180 armor value you have.

Improved Blood Tap – Rank 2/2
Reduces the cooldown of your Blood Tap ability by 30 sec.

Frost (32 Points)

Runic Power Mastery – Rank 3/3
Increases your maximum Runic Power by 30.

Icy Reach – Rank 2/2
Increases the range of your Icy Touch, Chains of Ice and Howling Blast by 10 yards.

Nerves of Cold Steel – Rank 1/3
Increases your chance to hit with one-handed melee weapons by 1% and increases the damage done by your off-hand weapon by 8%.

Annihilation – Rank 3/3
Increases the damage dealt by your Obliterate ability by 45%.

Endless Winter – Rank 2/2
Your Mind Freeze no longer costs runic power.

Merciless Combat – Rank 2/2
Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional 12% damage when striking targets with less than 35% health.

Chill of the Grave – Rank 2/2
Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 10 additional runic power.

Killing Machine – Rank 3/3
Your melee attacks have a chance to make your next Icy Touch, Obliterate, or Frost Strike a guaranteed critical strike. Effect occurs more often than Killing Machine (Rank 2).

Rime – Rank 3/3
Your Obliterate has a 45% chance to cause your next Howling Blast or Icy Touch to consume no runes.

Pillar of Frost – Rank 1/1
Calls upon the power of Frost to increase the Death Knight’s Strength by 20%. Icy crystals hang heavy upon the Death Knight’s body, providing immunity against external movement such as knockbacks. Lasts 20 sec.

Improved Icy Talons – Rank 1/1
Increases the melee and ranged attack speed of all party and raid members within 100 yards by 10%, and your own attack speed by an additional 5%.

Brittle Bones – Rank 2/2
Your Strength is increased by 4% and your Frost Fever chills the bones of its victims, increasing their physical damage taken by 4%.

Hungering Cold – Rank 1/1
Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.

Improved Frost Presence – Rank 2/2
Increases your bonus damage while in Frost Presence by an additional 5%. In addition, while in Blood Presence or Unholy Presence, you retain 4% increased runic power generation from Frost Presence.

Might of the Frozen Wastes – Rank 3/3
When wielding a two-handed weapon, your autoattacks have a 45% chance to generate 10 Runic Power.

Howling Blast – Rank 1/1
Blast the target with a frigid wind dealing ((1152 + 1250 / 2) + (AP * 0.4)) Frost damage to all enemies within 10 yards.

Unholy (2 Points)

Epidemic – Rank 2/3
Increases the duration of Blood Plague and Frost Fever by 8 sec.

Glyphs

Glyph of Obliterate (Prime Glyph)
Increases the damage of your Obliterate ability by 20%.

Glyph of Frost Strike (Prime Glyph)
Reduces the cost of your Frost Strike by 8 Runic Power.

Glyph of Howling Blast (Prime Glyph)
Your Howling Blast ability now infects your targets with Frost Fever.

Glyph of Hungering Cold (Major Glyph)
Your Hungering Cold ability no longer costs runic power.

Glyph of Pestilence (Major Glyph)
Increases the radius of your Pestilence effect by 5 yards.

Glyph of Blood Boil (Major Glyph)
Increases the radius of your Blood Boil ability by 50%.

Glyph of Horn of Winter (Minor Glyph)
Increases the duration of your Horn of Winter ability by 1 min.

Glyph of Raise Ally (Minor Glyph)
Increases the health of your Risen Ally by 25% and its run speed by 15%.

Glyph of Resilient Grip (Minor Glyph)
When your Death Grip ability fails because its target is immune, its cooldown is reset.

Do You Want To Level Faster Like The Pros?

If you are having trouble leveling or need to level faster in WoW Cataclysm I highly suggest you check out Zygor’s Leveling Guide. It has the perfect leveling path that gets you to 85 faster and easier than any other way. No matter what level you are, you load the guide and it points with an arrow to the direction of each monster, quest giver, trainer etc. Its pretty crazy. It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc. If you dont have this in game add on guide, honestly, you are missing out. You can find out more here or check out the Zygor Cataclysm Leveling Guide Review.

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